Writing as a personal pastime has long been a cathartic outlet for me to explore creativity, clear my head, and make sense of the world. Below are details on some of the projects I've worked on over the years.
I love blogging about a wide range of topics, from freelancing in game audio, to society's relationships with technology, data, and consumption, to unexpected life lessons from eclectic places. My writing has appeared on sites like minimalism.com and gamedeveloper.com, but mostly on Medium, where I've been writing into the void with glee. Many of those articles have been curated into self-published books, which you can find below.
What does it take to succeed as a freelance indie game composer?
I’m not sure I know, but after over a decade of working on indie projects, juggling freelance gigs, and making plenty of mistakes along the way, I’ve picked up a few things worth sharing. This book includes reflections on the projects I’ve worked on, lessons learned from my mistakes, and insights into my approach to freelancing. You’ll also find straightforward guides for beginners in sound design, dialogue editing, synthesis, and understanding royalties, as well as a resource hub.
Sometimes, insights can reveal themselves when we pause from our routines to see the ordinary a little differently.
Brain Dawdling is a collection of essays exploring how meandering, dawdling, and paying attention to everyday stuff can reveal some wonderful insights about our lives. From the helpfulness of rubber ducks to the life lessons buried in accounting, video games, 90s sci-fi, statistics, and more. This book is a reminder that lessons aren’t always found in grandiose ways, but in the quiet and often overlooked details of the everyday.
What if eating well wasn't about buying solutions or following a one-size-fits-all approach?
Unfill is a collection of personal essays on how minimalism helped me reimagine my relationship with food. Not through fad diets, apps, and rigid restrictions, but by slowing down, simplifying, and embracing a quality-over-quantity mindset. This book doesn't offer quick fixes or simple solutions. Instead, it asks you to consider a values-based approach; one that steps away from the noise and cultivates a food philosophy that fits your life.
I've written story and dialogue for the following indie games, made in collaboration with my brother and others (including through Propulsion Games).
A first-person exploration game drawing upon themes of mystery and curiosity. It is presented as a 'found footage' game with the player's view resembling a camcorder recording showing a glimpse into the subdued environment that is being explored.
Space debris is out of control! Craft a station to take out the trash in this construction roguelite mashup.
As an Exorcist from the Office of Unexplained Phenomena, your task is to solve intricate logic puzzles - both in reality and in-game - in order to exorcise a demonic force. You have one hour.
I've designed and written a series of reading-based literary logic puzzles called Brainyhawk, a side-project of Propulsion Games.
This Week on Telly is a logic puzzle that looks and feels like a 90s television guide, but under the hood is a game of logic and pun-based delight. Explore the wonders of soap opera, news, movies and more, as you navigate through a week's worth of schedules, programmes, and plotlines in order to solve a series of 6-digit codes.
Shorter "one-shot" puzzles: